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(+1)

gameplay is alright, sometimes confusing when multiple combinations happen at once, you just see a bunch of numbers fly and have to reorient yourself.

the dialogoptions becomming gameplay modifiers is a nice touch, should be expanded on, perhaps beyond gameplay, different pics and such.

when loosing you still have to go through the after game dialog, before you get the game over screen. quitting to menu is usually faster than that. Going through the pre game dialog multiple times is also exhausting, a skip button perhaps? 

the 'skills' are under-utilized. you can't pick them, which is maybe alright, you start with 'bomb to heart', but for the later 4 fights you get only the heal skill. in the tutorial there are 3 or 4 different though? maybe a bug?

why you call the attacks they perform on your health 'questions' is beyond me, also no matter how much preperation you have, a question always reduces it to zero. also i only figured out how much damage a question does on the last few rounds, wasn't clear enough in the tutorial.